ShipSmith
Browser-based procedural spaceship generator for Unity/Unreal
Generate unique, textured spaceship models from your browser and download FBX/GLTF packs ready for Unity and Unreal. Pick a seed, adjust sliders, preview renders, then export with LODs, colliders, and consistent PBR materials.
Next.js 14 (App Router) + FastAPI worker invoking headless Blender in Docker + Redis/RQ for jobs + S3/Cloudflare R2 for storage + Stripe + Clerk for auth
Not required
Free: 3 generations/day, low-poly cap, 1 preview render, GLTF export only, mandatory attribution file included. Pro: higher poly and texture sizes, FBX/GLTF/OBJ, batch generation (e.g., 50–200 seeds), LODs/colliders, preset styles, Unity/Unreal import guides, priority queue.
Medium — Requires running Blender headless in containerized workers for generation and rendering, plus a job queue and storage pipeline.
- ✓7.7k GitHub stars validate clear demand for procedural spaceship generation.
- ✓CPU-bound headless Blender jobs make hosting feasible without GPUs.
- ✓Direct, specific buyer (indie Unity devs) with recurring asset needs and willingness to pay.
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