✕ RejectedLegal riskScore 0/10
Generals-Mac-iOS-iPad
by ammaarreshi★ 937C++License: GPL-3.0-or-later
https://github.com/ammaarreshi/Generals-Mac-iOS-iPad ↗What this repo does
This repository compiles the original GPL‑v3 Command & Conquer Generals: Zero Hour engine for native Apple Silicon macOS, iPhone, and iPadOS, using DXVK and MoltenVK to translate DirectX 8 to Metal. It provides build scripts, touch‑control adaptations, and documentation, but does not include the game assets, which must be purchased separately.
Why this was rejected
- ✕Copyleft GPL v3 license prohibits commercial SaaS without source release
- ✕Missing game assets limits revenue potential
License risk
High· GPL-3.0-or-later
Copyleft GPL v3 requires source disclosure for any distributed binaries, preventing a commercial SaaS model without releasing the full source.
Can this be fixed?
No — the core blocker cannot be resolved without fundamentally changing the project.
Alternative uses
- →Porting other GPL‑licensed classic games to Apple platforms
- →Educational demonstration of cross‑platform rendering pipelines